Unity offers you the opportunity to use three different pre-built pipelines suited for different purposes:
- The Built-In Render Pipeline, which all assets use initially, is a general-use pipeline that has limited customisation.
- Universal Render Pipeline (or URP) is a quick and easy-to-customise pipeline that allows you to create optimised graphics suitable for lower-end devices like mobile phones.
- Conversely, the High Definition Render Pipeline (or HDRP) is a pipeline is meant for creating cutting-edge high-quality graphics for higher-end devices.
Because of all these different pipelines, when you’re buying assets from the Unity Asset Store, these files may not always be in the right format for the render pipeline your project is using.
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