Creating a Rogue-like (like Vampire Survivors) - Part 12

Creating a Rogue-like Shoot ‘Em Up (like Vampire Survivors) — Part 12: Weapon Evolution

This article is a part of the series:
Creating a Rogue-like Shoot 'Em Up (like Vampire Survivors) in Unity

Ever wanted to create a rogue-like shoot ’em up game like Vampire Survivors? In Part 12 of our guide, we will go through how to create a weapon evolution system, similar to the one seen in Vampire Survivors. You can also find Part 11 of our guide here, where we touched up on certain aspects of our project such as identifying and fixing bugs, along with aesthetic changes

A link to a package containing the project files up to Part 12 of this tutorial series can also be found at the end of this article.

To view this content, you must be a member of Terresquall's Patreon at $10 or more
Already our Patron? Login to access this content.

Leave a Reply

Your email address will not be published. Required fields are marked *

Note: You can use Markdown to format your comments.

For security, use of Google's reCAPTCHA service is required which is subject to the Google Privacy Policy and Terms of Use.

I agree to these terms.

This site uses Akismet to reduce spam. Learn how your comment data is processed.