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Creating a Farming RPG in Unity - Part 17

Creating a Farming RPG (like Harvest Moon) in Unity — Part 17: Panel Tabs UI

This article is a part of the series:
Creating a Farming RPG (like Harvest Moon) in Unity

Ever wanted to create a game like Harvest Moon in Unity? Check out Part 17 of our guide here, where we go through how to give NPC Gifts and how to display relationship information. You can also find Part 16 of our guide here, where we went through how to set up scene transitions.

A link to a package containing the project files up to Part 17 of this tutorial series can also be found at the end of this article, exclusive to Patreon subscribers only.

To view this content, you must be a member of Terresqualls Patreon at $5 or more
Already a qualifying Patreon member? Refresh to access this content.
Creating an Underwater Survival Game in Unity - Part 1

Creating an Underwater Survival Game (like Subnautica) Part 1 — Movement and Player Stats System

This article is a part of the series:
Creating an Underwater Survival Game (like Subnautica) in Unity

Ever wanted to create a game like Subnautica in Unity? Check out Part 1 of our guide here, where we go through how to set up a player controller and some player stats.

A link to a package containing the project files of this tutorial series can also be found at the end of this article, exclusive to Patreon subscribers only.

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Create a Farming RPG in Unity - Part 16

Creating a Farming RPG (like Harvest Moon) in Unity — Part 16: NPC Gifts and Displaying Relationship Information

This article is a part of the series:
Creating a Farming RPG (like Harvest Moon) in Unity

Ever wanted to create a game like Harvest Moon in Unity? Check out Part 16 of our guide here, where we go through how to give NPC Gifts and how to display relationship information. You can also find Part 15 of our guide here, where we went through how to set up scene transitions.

A link to a package containing the project files up to Part 16 of this tutorial series can also be found at the end of this article, exclusive to Patreon subscribers only.

To view this content, you must be a member of Terresqualls Patreon at $5 or more
Already a qualifying Patreon member? Refresh to access this content.
How to set up a local web domain on WampServer

How to set up a local web domain (i.e. VirtualHost) on WampServer

When working on a website, it is not uncommon for developers to locally host websites on their own computers first, as it is often a good idea to run and test your website before you publish it online, so that you avoid having your live website run into errors and bugs.

If you are a Windows user, one of the several local web hosting softwares you have available to you is WampServer, which normally runs on the localhost URL when it is started up.

Fun fact: Wamp stands for Windows, Apache, MySQL and PHP. It is a play on the term LAMP (where L stands for Linux, and the rest of the letters mean the same as those in Wamp), as almost all web servers in the early days of the web ran on such a set-up. Today, LAMP stacks are still widely used to host many websites.

While running on localhost gives us the benefit of using root-relative URL paths, it still has a distinct drawback — it is a hassle to run multiple websites off the localhost URL, as it will still cause the aforementioned root-relative URL paths to break.

Fortunately for us, it is possible to set up what I call “local domains” on WampServer, so that you can use URLs outside of localhost to access your websites on WampServer.

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Create a Farming RPG in Unity - Part 15

Creating a Farming RPG (like Harvest Moon) in Unity — Part 15: NPC Interaction

This article is a part of the series:
Creating a Farming RPG (like Harvest Moon) in Unity

Ever wanted to create a game like Harvest Moon in Unity? Check out Part 15 of our guide here, where we go through how to create a dialogue system and create the relationships with other characters aspect of the game. You can also find Part 14 of our guide here, where we went through how to set up scene transitions.

A link to a package containing the project files up to Part 15 of this tutorial series can also be found at the end of this article, exclusive to Patreon subscribers only.

To view this content, you must be a member of Terresqualls Patreon at $5 or more
Already a qualifying Patreon member? Refresh to access this content.