Lighting in Unity can either be simple or tedious, and it can be hard to get the right look that you’re going for. So, after building a beautiful scene and messing around with lighting settings and various values in render settings for a while, you finally take a look at your hard work to see if it looks good. Sometimes, it does! Other times, it might look like this…
Continue reading![Fixing lighting artifacts in Unity using Deferred Rendering](https://blog.terresquall.com/wp-content/uploads/2024/02/fixing-lighting-artifects-using-deferred-lighting.jpg)