Ever wanted to create a rogue-like shoot 'em up game like Vampire Survivors? In Part 7 of our guide, we will go through how to create an enemy spawning system, similar to the one seen in Vampire Survivors. You can also find Part 6 of our guide here, where we went through how to create add-on features for our characters, including selecting a character and spawning their unique weapon.
A link to a package containing the project files up to Part 7 of this tutorial series can also be found at the end of this article.
Update 13 December 2023: Still not quite sure how the Enemy Spawner component works? Check out a summary of the properties in this forum topic.