There are 2 comments:

  1. To fix an issue where pickups are stuck in the scene after play mode is disabled, you should edit DropRateManager.OnDestroy by adding this at the top of the function:

    if(!gameObject.scene.isLoaded)
    return;

    This will prevent it from spawning drops when the game is being unloaded.

Leave a Reply

Your email address will not be published. Required fields are marked *

Note: You can use Markdown to format your comments.

For security, use of Google's reCAPTCHA service is required which is subject to the Google Privacy Policy and Terms of Use.

I agree to these terms.

This site uses Akismet to reduce spam. Learn how your comment data is processed.