Ever wanted to create a game like Harvest Moon in Unity? Check out Part 12 of our guide here, where we go through how to implement the player's sleep feature, as well as saving game data to both JSON and binary files. You can also find Part 11 of our guide here, where we went through how to save our farmland's data.

Creating a Farming RPG (like Harvest Moon) in Unity — Part 12: Sleeping and Saving
This article is a part of the series:
Creating a Farming RPG (like Harvest Moon) in Unity









