If you’ve tried written your own custom shaders like I have in Unity, you know how much of a headache they can be sometimes. And sometimes, the solution to a problem seems obvious but you can’t quite figure out how to solve it.
Continue reading
If you’ve tried written your own custom shaders like I have in Unity, you know how much of a headache they can be sometimes. And sometimes, the solution to a problem seems obvious but you can’t quite figure out how to solve it.
Continue readingThis article is a part of the series:
Creating a Metroidvania (like Hollow Knight) in Unity
19 May 2024: This article has been updated to correct some errors and missing information.
Here's the list of changes and bugfixes for Part 10 of the Metroidvania Series.
Welcome to Part 10 of our Metroidvania tutorial series, where we’ll take you on a journey through the development process of creating your own Metroidvania game, just like the widely popular Hollow Knight, in Unity!
Newer versions of OneDrive automatically syncs the Desktop of your computer, along with other essential folders like your Documents and Pictures folders; and there seems to be no longer an option for you to opt out of this, or turn this off. While this may be great for the average user, if you are using your Windows to do Unity development work, it can lead to errors that are difficult to trace.
Hence, if you’re looking to unlink your Deskop and other essential folders from your OneDrive account, look no further than this article.
Continue readingWhen working with user interfaces in Unity, it’s often necessary to use a custom font for your text to improve the overall aesthetic of your game. In this article, we’ll take a step-by-step journey through the process of using a custom font for both legacy and TextMeshPro text in Unity.
Continue readingThis article is a part of the series:
Creating a Rogue-like Shoot 'Em Up (like Vampire Survivors) in Unity
On 28 September, Terence ran the second coding stream on our YouTube channel. During the stream, he implemented a pop-up text that appears whenever an enemy receives damage, as shown below.
This article summarises the implementation of this feature by highlighting the changes to the existing codebase.
This article is a part of the series:
Creating a Rogue-like Shoot 'Em Up (like Vampire Survivors) in Unity
4 October 2023: This article has been updated with new details.
Yesterday, Terence took over this project from Xavier and ran the first ever coding stream on our YouTube channel. The stream itself had quite a lot of technical issues and hence, a lot of room for improvement, but he managed to implement a couple of features that we wanted to document here.
If you’ve ever used a Rigidbody component in Unity, you may have seen a couple of settings on the component which may be a little difficult to understand the meaning of. On this site, we have covered what some of these settings mean and what they do, such as:
One of the most common questions I get from students looking to build a platformer is this: how do I build a moving platform in Unity? Well, if you are looking for code that you can just copy-paste into your project, look no further.
Continue readingThis article is a part of the series:
Creating a Metroidvania (like Hollow Knight) in Unity
2 May 2024: This article has been updated to correct some errors and missing information.
Here's the list of changes and bugfixes for Part 9 of the Metroidvania Series.
Welcome to Part 9 of our Metroidvania tutorial series, where we’ll take you on a journey through the development process of creating your own Metroidvania game, just like the widely popular Hollow Knight, in Unity!
This article is a part of the series:
Creating a Metroidvania (like Hollow Knight) in Unity
8 June 2024: This article has been updated to correct some errors and missing information.
Here's the list of changes and bugfixes for Part 8 of the Metroidvania Series.
Welcome to Part 8 of our Metroidvania tutorial series, where we’ll take you on a journey through the development process of creating your own Metroidvania game, just like the widely popular Hollow Knight, in Unity!