Welcome to Part 9 of our Metroidvania tutorial series, where we’ll take you on a journey through the development process of creating your own Metroidvania game, just like the widely popular Hollow Knight, in Unity!
Creating a Metroidvania (like Hollow Knight) — Part 9: Menus UI, Settings, Pausing, and Audio
This article is a part of the series:
Creating a Metroidvania (like Hollow Knight) in Unity