Metroidvania Part 7

Creating a Metroidvania (like Hollow Knight) — Part 7: Death, Respawn, Updating Map and Save system

This article is a part of the series:
Creating a Metroidvania (like Hollow Knight) in Unity

Update 4 February 2024: Anonymes FRACTAL has helped us identify some bugs in this part of the series. You can find more details on the bugs (and how to fix them) here.

Welcome to Part 7 of our Metroidvania tutorial series, where we’ll be taking you on a journey through the development process of creating your own Metroidvania game, just like the widely popular Hollow Knight, in Unity!

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