If you’ve been using Unity’s Canvas-based UI system to create a main menu, pause screen or even a death screen for a game in Unity, you may sometimes encounter an issue where some buttons on your UI don’t seem to be responding when you hover over or click on them.
In earlier parts of our series, we only implemented 6 different stats on our player. Vampire Survivors, however, has many more stats than that, so in Part 15, we created a newer way to manage stats that made it easier for us to add more stats in the future.
In this part, we are going to add these stats, and create a new, dynamic, and extremely easy-to-use UI element that will automatically update itself whenever we add new stats, so we don't have to create a new UI setup whenever a new stat is added.
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Ever wanted to create a game like Harvest Moon in Unity? Check out Part 24 of our guide here, where we set up the NPC Movement. You can also find Part 23 of our guide here, where we went through how to set up NPC routines.
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Update 18 February 2024: Added a new section to fix a bug with the health bar not updating after picking up a health potion.
If you've been following our series for some time, one thing that you will be aware of is that our pickup system is a little janky, because sometimes our items will miss the player if he is moving too fast, or moving at an odd angle (thanks to g Dni for pointing this out).
After the previous part, where we revamped the weapon system, we will be fixing some bugs with our weapon system. Following that, we will be creating some of the more commonly-seen weapons in Vampire Survivors.
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Ever wanted to create a game like Subnautica? Check out Part 11 of our Underwater Survival Tutorial Series! In this part, we’ll be setting up new Gear Items that the Players can use, like flippers and oxygen tanks.
Ever wanted to create a game like Harvest Moon in Unity? Check out Part 23 of our guide here, where we set up NPC Routines. You can also find Part 22 of our guide here, where we went through how to set up chicken growth and speech bubbles.
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Ever wanted to create a game like Harvest Moon in Unity? Check out Part 22 of our guide here, where we set up chicken growth and speech bubbles. You can also find Part 21 of our guide here, where we went through how to set up animal relationships.
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Ever wanted to create a game like Harvest Moon in Unity? Check out Part 21 of our guide here, where we set up the Animal Relationship system. You can also find Part 20 of our guide here, where we went through how to make chickens wander in the coop.
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Ever wanted to create a game like Subnautica in Unity? Check out Part 10 of our Underwater Survival Tutorial Series here, where we set up Underwater Effects as well as adding animations to our Player!
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