Note: This tutorial series is not yet finished! It may take us another year or so to take it to completion. If you like to help us speed things up, check out how you can support us.
Series Resources:

Part 1: Movement

Part 2: Basic Camera

Part 3: Farmland Interaction

Part 4: Item Management

Part 5: Equipping Items

Part 6: Managing In-Game Time

Part 7: Growing and Harvesting Crops

Part 8: Regrowing and Wilting Crops

Part 9: Improving on the Inventory System

Part 10: Scene Transitions

Part 11: Saving Farmland Data

Part 12: Sleeping and Saving
$5
Part 13: Title Screen and Obstacle Generation
$5
Part 14: Currency and Shop System
$5
Part 15: NPC Interaction
$5
Part 16: NPC Gifts and Displaying Relationship Information
$5
Part 17: Panel Tabs UI
$5
Part 18: Incubator for Chickens
$5
Part 19: Naming and Spawning Chickens
$5
Part 20: Animal Movement
$5
Part 21: Animal Relationships
$5
Part 22: Chicken Growth and Speech Bubbles
$5
Part 23: NPC Routines
$5
Part 24: NPC Movement
$5
Part 25: Interact UI and Calendar
$5
Part 26: NPC Events (Part 1)
$5
Part 27: NPC Events (Part 2)
$5
Part 28: NPC Events (Part 3)
$5
Part 29: Tool Anims and Stamina
$5
Creating a Farming RPG (like Harvest Moon) in Unity – Part 30: Character Creation, Dialogue & Tools
$5
Part 31: Food, Inn Characters & Lighting
$5
Creating a Farming RPG (like Harvest Moon) in Unity – Part 32: Touch Ups & Weather System

Part 33: Minecraft Inventory System
$5