Unity Rigidbody Interpolation Hero

Unity Rigidbody’s Interpolate property

If you looked at the properties available for configuration on a Unity Rigidbody and poured through the documentation for it, you’ll likely find that most of its properties are pretty easily to understand, with the exception of Interpolate and Collision Detection. We’ve explored what the Collision Detection properties do in another article on this blog, and we’re going to explore the Interpolate property in this article.

Unity Rigidbody's Interpolate
The Interpolate property has 3 possible values.
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