Welcome to Part 6 of our Metroidvania tutorial series, where we’ll be taking you on a journey through the development process of creating your own Metroidvania game, just like the widely popular Hollow Knight, in Unity!

Creating a Metroidvania (like Hollow Knight) — Part 6: Enemies, Spikes, and an Advanced Camera
This article is a part of the series:
Creating a Metroidvania (like Hollow Knight) in Unity