Create a Farming RPG in Unity - Part 14

Creating a Farming RPG (like Harvest Moon) in Unity — Part 14: Currency and Shop System

This article is a part of the series:
Creating a Farming RPG (like Harvest Moon) in Unity

Ever wanted to create a game like Harvest Moon in Unity? Check out Part 14 of our guide here, where we go through how to set up the currency and shop system. You can also find Part 13 of our guide here, where we went through how to set up the main menu and generate obstacles.

A link to a package containing the project files up to Part 14 of this tutorial series can also be found at the end of this article, exclusive to Patreon supporters only.

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There are 1 comments:

  1. hello how to set up objects for sale by season in the shop (seeds depending on the season) thank you for the tutorials and for your answer have a good day mickael

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