Creating a Metroidvania (like Hollow Knight) — Part 9: Menus UI, Settings, Pausing, and Audio

This article is a part of the series:
Creating a Metroidvania (like Hollow Knight) in Unity

2 May 2024: This article has been updated to correct some errors and missing information.
Here's the list of changes and bugfixes for Part 9 of the Metroidvania Series.

Welcome to Part 9 of our Metroidvania tutorial series, where we’ll take you on a journey through the development process of creating your own Metroidvania game, just like the widely popular Hollow Knight, in Unity!

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