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Creating a bar and line graph in Microsoft Word

Creating a bar-line chart in Microsoft Word

Are you tearing your hair out trying to figure out how to create a bar-line chart (i.e. a combination of a bar chart and a line chart) in Microsoft Word? Look no further, we’ve got step-by-step instructions for you in this post, as well as an accompanying video guide.

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A formula for rounding number

A formula for rounding numbers

Most programming languages come with native functions that help us round our numbers, either upwards (i.e. ceiling operation), downwards (i.e. floor operation), or to the nearest whole (i.e. round operation). While this is convenient, we sometimes need a bit more than that — what if — for example — we want to round our numbers to the nearest 0.5, or the nearest 3rd?

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Exporting your Unity project as an APK

Export your Unity project by building an APK (for Android)

Are you planning to create a Unity game for mobile devices? Wondering how you can export your game and build it as an app on Android? Look no further — here’s a step-by-step guide to exporting your game onto your Android device, updated for 2023.

If you’re looking for a way to test your game as you’re making it, check out Unity Remote — it’s an Android app that mirrors Unity Editor’s Game screen when you are in Play Mode. Once you’ve installed it, we have a guide covering how to get Unity Remote working on your devices.

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PHP mail not delivering domain emails to external mail server

PHP mail not sending domain emails to external mail server

Recently, I’ve done some work for a client with an odd issue: the contact forms on their website (let’s call it client-website.com) — which delivered completed form enquiries using PHP’s mail() function — could not send emails through to email addresses containing their own domain.

This means that, if we were to set the form to deliver enquiries to an address like hello@client-website.com, the email would be completely dropped — you would neither find it in the junk or spam folders, nor find any trace of the email in their admin and mail logs. If we delivered the email to our own personal email addresses (e.g. personal@gmail.com), or to emails from another domain (e.g. mail@terresquall.com), then the email would go through (and skip right past the spam folder too).

For weeks, this problem confounded me, until now… and it’s actually a really simple fix.

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Adding virtual hosts on Bitnami Apache

Adding virtual hosts on Bitnami Apache

Over the weekend, I’ve spent a substantial chunk of time figuring out how to add a virtual host onto a client’s subdomain. In laymen’s terms, this means that:

  1. My client has a website hosted on a domain (which we shall call example.com, for confidentiality reasons)
  2. We want to build a web application on app.example.com, which will be entirely separate from example.com.
  3. To save on cost, we want to host app.example.com on the same server that example.com is using (i.e. create a virtual host on the web server).

This means that we have to configure our web server so that it will serve a different webroot depending on the domain it is being accessed from.

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Shallow vs. deep copying in Python

Shallow vs. deep copying in Python

If you’ve worked with Lists in Python before, you’ll quickly realise that they work differently from primitives like integers and strings. Consider the following:

a = "hello"
b = a
a = "world"
print(a) # Outputs world
print(b) # Outputs hello

Notice that changing the value of a does not change the value of b. This is called passing by value. In Python, Lists do not behave this way:

a = [2, 3, 4, 5]
b = a
a.append(6)
print(a) # Outputs [2, 3, 4, 5, 6]
print(b) # Outputs [2, 3, 4, 5, 6]

In the above example, notice that changing the value of List a also changes the value of List b. This is because both a and b are referring to the same List, and this is called passing by reference.

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Unity 2019 Splash Image

The definitive guide to installing Unity in 2024

Unity has seen growth in leaps and bounds since its humble beginnings in 2005, having IPO-ed for a whooping US$1.3 billion in September 2020. It is also looking at releasing Unity 6 — chock with a whole bunch of new features — at the end of 2024.

Since its tremendous growth over the past 3 decades, the Unity Engine has also changed significantly over the past decade, so much so that it has become difficult to set up and use, especially for new users. If you’re just getting your toes wet with the engine for the first time, here is a guide to help you figure out how to set it up — the trouble will be worth it, because it is one of the easiest game engines to use, and also one of the most robust game engines out there.

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PayPal Conversion
Original photo by Lukas from Pexels: https://www.pexels.com/photo/analytics-blur-business-close-up-590045/

Save money by being smart with PayPal conversion

In today’s digital era, where everything is becoming smarter and faster, and everyone is about doing things that make them look smart, PayPal is absolutely invaluable. It’s a payment platform that stores all of our payment information across different cards and banks, so we don’t have to remember and re-enter pesky things like credit card numbers everytime we purchase something. Just click on PayPal’s big yellow checkout button! It’s the smart thing to do, right?

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Troubleshooting PHP gettext

Debugging PHP gettext

Over the last couple of weeks, I’ve been tinkering with PHP’s gettext to set up internationalisation for one of my web apps (i.e. getting it ready for translation into different languages). Even though there were many step-by-step guides and Stack Overflow topics on the web, all detailing a similar set of instructions, following them did not work things out for me.

After some frustration and a lot of time tinkering, it turns out that these guides were missing some pieces of information. If you are tearing your hair out troubleshooting PHP gettext, this article might be just what you’re looking for.

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Unity Rigidbody Interpolation Hero

Unity Rigidbody’s Interpolate property

If you looked at the properties available for configuration on a Unity Rigidbody and poured through the documentation for it, you’ll likely find that most of its properties are pretty easily to understand, with the exception of Interpolate and Collision Detection. We’ve explored what the Collision Detection properties do in another article on this blog, and we’re going to explore the Interpolate property in this article.

Unity Rigidbody's Interpolate
The Interpolate property has 3 possible values.
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