Ever wanted to create a game like Harvest Moon in Unity? Check out Part 13 of our guide here, where we go through how to set up the main menu and generate obstacles. You can also find Part 12 of our guide here, where we went through how to implement the player's sleep feature, as well as saving game data to both JSON and binary files.
A link to a package containing the project files up to Part 13 of this tutorial series can also be found at the end of this article, exclusive to Patreon supporters only.