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[Part 7] Prevent a large group of enemies from overlapping.

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Home Forums Video Game Tutorial Series Creating a Rogue-like Shoot-em Up in Unity [Part 7] Prevent a large group of enemies from overlapping.

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    Kiefer Neo
    Moderator

    If you are struggling to figure out how you can prevent a large group of enemies from overlapping when they are following the player, here is the solution:

    By adding a small solid collider near their feet / bottom of their sprite may fix the problem. That way, they can still have their body parts overlap, but they cannot occupy the exact same position.

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