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[Part 4] RestoreTimeScale is not working while dashing

Home Forums Video Game Tutorial Series Creating a Metroidvania in Unity [Part 4] RestoreTimeScale is not working while dashing

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  • #15280
    GoogleSheets
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    ::
    void Update()
        {
            GetInputs();
            UpdateJumpVariables();
            if (pState.dashing) return;
            RestoreTimeScale();
            FlashwhileInvincible();
            Flip();
            Move();
            Jump();
            StartDash();
            Attack();
            Heal();
            CastSpell();
        }

    this is because if you dash it returns.
    so you should put RestoreTimeScale(); up

    if (pState.dashing) return;
    #15296
    Terence
    Keymaster
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    Thanks Google Sheets, I’ve formatted your post for you

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