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[Part 2] Any way to add wall jumping, sliding and holding to this?

Home Forums Video Game Tutorial Series Creating a Metroidvania in Unity [Part 2] Any way to add wall jumping, sliding and holding to this?

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  • Author
    Posts
  • #13617
    Blue Samurai
    Participant

    I’ve been following the tutorial recently, and have gotten onto part 2. However in my game i would like to add a wall jumping and climbing system similar to celeste, but i’ve looked and havent gotten anything to work. I’ve gotten climbing to work, but it only goes up, and i think if i find away to make a holding thing to work, i can make it climb up and down. any help would be appreciated. Also im pretty new to coding in c# so having examples would probably better. And if you need me to share my code then ill gladly do it

    #13618
    Blue Samurai
    Participant

    ok i was able to add holding and controlling which direction to climb by turning the gravity scale to 0 when you press q. im still trying to figure out how to add a wall jump.

    #13619
    Blue Samurai
    Participant

    Alright ive gotten every working now. im not sure how to delete the post since no one helped me so

    #13620
    Terence
    Keymaster

    Samurai, glad you managed to get everything working. Great job!

    If you’re interested, we cover Wall Jumping in Part 8, but we’re in the process of fixing a couple of bugs with the entire series: https://youtu.be/o5jUkjoUYGc

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