I have 2 different characters that look different but your character selector only implements the scriptable object. How can I make the characters also look different with animations etc not just the stats?
I’m not very clear about the inner workings of the Vampire Survivors series’ codebase, but generally speaking, if you want different animations for another character, you will have to create a different Animator Controller for the other character and prefab it.
Hi Xavier Lee
I have the same question. I make the prefabs of characters with different sprite and animation. Then i add the GameObject field of characters’ prefab to the characterScriptableObject. But it doesn’t work.