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- This topic has 32 replies, 5 voices, and was last updated 9 months ago by
tai.
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tai Former Patron
::This is search result.
Should i post all the code here.
::Everything seems to be working fine. Perhaps you can share your project on Google Drive. I will have a closer look.
tai Former Patron
::is ur doubt already solved or do u need more help?
tai Former Patron
::It still freeze. Im waiting for Terence respone.
::I think you forgot to include your scene files in your project Tai.
tai Former Patron
::That is weird because i just check the zip file and all the scenes are there but when search on gg drive there nothing. Maybe gg drive delete it.
::Perhaps you can ZIP your project folder and share it over Google Drive? That way Google can’t delete it.
tai Former Patron
::I figured out your issue. In your Resume button, you assigned the UnPauseGame()
action from the Prefab Game Manager. You should be assigning the Game Manager from the Scene instead.
Right now, your UnPauseGame()
is modifying the gameIsPaused
of the Prefab. That’s why you can’t unpause. The Scene Game Manager is never modified.
::I don’t know is it the reason or not but i tried to assign from the scene before but didn’t work either. Then I just delete the action of the button and add it again like Mi Ni said it his topic and the function work again. Tai may tried this way or Terence way to fix it. Tks you guys alot.
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tai Former Patron
::Thank you a lot! It worked!
and 1 other person have upvoted this post.