Forum begins after the advertisement:


[Part 9.5] Scene doesn’t load because scene fader remains black

Home Forums Video Game Tutorial Series Creating a Metroidvania in Unity [Part 9.5] Scene doesn’t load because scene fader remains black

  • This topic has 32 replies, 5 voices, and was last updated 9 months ago by tai.
Viewing 13 posts - 21 through 33 (of 33 total)
  • Author
    Posts
  • #16551
    tai
    Level 8
    Former Patron
    Helpful?
    Up
    0
    ::

    This is search result.

    Should i post all the code here.

    #16560
    Terence
    Level 31
    Keymaster
    Helpful?
    Up
    0
    ::

    Everything seems to be working fine. Perhaps you can share your project on Google Drive. I will have a closer look.

    #16562
    tai
    Level 8
    Former Patron
    Helpful?
    Up
    0
    ::

    https://drive.google.com/drive/folders/1-mQmAauuI7mYI2TN492vlhqACuFRC_7X?usp=sharing Sorry i dont know what to upload so i upload everything

    #16566
    A_DONUT
    Level 7
    Moderator
    Helpful?
    Up
    0
    ::

    is ur doubt already solved or do u need more help?

    #16573
    tai
    Level 8
    Former Patron
    Helpful?
    Up
    0
    ::

    It still freeze. Im waiting for Terence respone.

    #16582
    Terence
    Level 31
    Keymaster
    Helpful?
    Up
    0
    ::

    I think you forgot to include your scene files in your project Tai.

    #16583
    tai
    Level 8
    Former Patron
    Helpful?
    Up
    0
    ::

    That is weird because i just check the zip file and all the scenes are there but when search on gg drive there nothing. Maybe gg drive delete it.

    #16584
    Terence
    Level 31
    Keymaster
    Helpful?
    Up
    0
    ::

    Perhaps you can ZIP your project folder and share it over Google Drive? That way Google can’t delete it.

    #16587
    #16588
    A_DONUT
    Level 7
    Moderator
    Helpful?
    Up
    0
    ::

    Sir will reply u soon!

    #16599
    Terence
    Level 31
    Keymaster
    Helpful?
    Up
    0
    ::

    I figured out your issue. In your Resume button, you assigned the UnPauseGame() action from the Prefab Game Manager. You should be assigning the Game Manager from the Scene instead.

    Right now, your UnPauseGame() is modifying the gameIsPaused of the Prefab. That’s why you can’t unpause. The Scene Game Manager is never modified.

    #16601
    pepecry
    Level 7
    Participant
    Helpful?
    Up
    2
    ::

    I don’t know is it the reason or not but i tried to assign from the scene before but didn’t work either. Then I just delete the action of the button and add it again like Mi Ni said it his topic and the function work again. Tai may tried this way or Terence way to fix it. Tks you guys alot.

    and 1 other person have upvoted this post.
    #16602
    tai
    Level 8
    Former Patron
    Helpful?
    Up
    2
    ::

    Thank you a lot! It worked!

    and 1 other person have upvoted this post.
Viewing 13 posts - 21 through 33 (of 33 total)
  • You must be logged in to reply to this topic.

Go to Login Page →


Advertisement below: