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[PART 8] Leveling up weapon and passive item

Home Forums Video Game Tutorial Series Creating a Rogue-like Shoot-em Up in Unity [PART 8] Leveling up weapon and passive item

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  • #12532
    a
    Level 7
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    Permission to ask sir, what if I want to add weapons and passive items along with their levels? for example, the first weapon is a knife and when the knife reaches level 3 it changes to a sword. Do I just replace the prefabs?

    Thank You

    #12538
    Terence
    Level 30
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    Yes, with the old weapon system, you can just assign a different name and sprite to the prefab for Level 3 of the weapon.

    If you go further in the series, in Part 12 we also cover Weapon Evolution, although I am about to give the weapon system a revamp in the upcoming Part 15.

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