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[Part 7]Player harvesting duplicates

Home Forums Video Game Tutorial Series Creating a Farming RPG in Unity [Part 7]Player harvesting duplicates

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    Jonathan Teo
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    This error is likely caused by InventoryManager’s HandToInventory() getting called twice. You can put Debug.Log(“HandToInventory”) into the function and ascertain if that is really the case. If it is, you have to look through your codes to see what is causing the function to be called twice.

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