::Hi, I’ve moved this into a separate topic post.
For your Camera Bounds, can you check the following:
1. You have more than 1 CinemachineVirtualCamera, Check your cameras and make sure they have the property CinemachineVirtualCamera.
2. For each camera you have, you have the same number of Camera Bounds. Assign the Cameras to each of the camera bounds respectively.
3. All Cameras you have are put into the CameraManager (Which should be the parent of your cameras) Script’s “All Virtual Cameras” Array in the inspector.
Something you can also try to see if they work is to go to an empty scene without the player and toggle 2 different cameras on and off and see if they switch camera views.