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::OMG, I misunderstood your suggestion and tried changing the value in the “NPCRelationshipState”. Changing the Value Type to float in Ben and Abby’s dialogue finally fixed it… Thank you 😅 The most frustrating part is how simple of a fix it was haha.
::OMG, I misunderstood your suggestion and tried changing the value in the “NPCRelationshipState”. Changing the Value Type to float in Ben and Abby’s dialogue finally fixed it… Thank you 😅 The most frustrating part is how simple of a fix it actually is haha.
::Now, the final error is this:
“No such value AnimalCount found.
UnityEngine.Debug:LogError (object)”
Which occurs every time I try talking to Ben. At least it doesn’t deny me from speaking to him at all, but I am pretty sure it won’t register it, if I actually had some animals. How can I fix this? Tell me if I need to show you some more scripts 😉
::You can just leave that error be for now, it also pops up on our end