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[Part 32] NPC Dialogue Conditions (specifically Jeff & Ben)

Home Forums Video Game Tutorial Series Creating a Farming RPG in Unity [Part 32] NPC Dialogue Conditions (specifically Jeff & Ben)

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  • #17831
    Raunsamsing
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    OMG, I misunderstood your suggestion and tried changing the value in the “NPCRelationshipState”. Changing the Value Type to float in Ben and Abby’s dialogue finally fixed it… Thank you 😅 The most frustrating part is how simple of a fix it was haha.

    #17832
    Raunsamsing
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    OMG, I misunderstood your suggestion and tried changing the value in the “NPCRelationshipState”. Changing the Value Type to float in Ben and Abby’s dialogue finally fixed it… Thank you 😅 The most frustrating part is how simple of a fix it actually is haha.

    #17833
    Raunsamsing
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    Now, the final error is this: “No such value AnimalCount found. UnityEngine.Debug:LogError (object)” Which occurs every time I try talking to Ben. At least it doesn’t deny me from speaking to him at all, but I am pretty sure it won’t register it, if I actually had some animals. How can I fix this? Tell me if I need to show you some more scripts 😉

    #17856
    Jonathan Teo
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    You can just leave that error be for now, it also pops up on our end

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