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::After following part 20 I’ve started getting these null references when trying to pick level up options:
You can also notice that it also gives me option that shouldn’t like the level 2 regeneration even tho I do not have it. I can see random items with random levels:
Both seem to refer to the refresh() method.
::I’ve figured it out. It was a simple stupid mistake from my side, forgot to give the Player Inventory script the reference to the passive items UI:
