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[Part 20] Null references

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  • #15267
    Silvian
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    After following part 20 I’ve started getting these null references when trying to pick level up options:
    Null

    You can also notice that it also gives me option that shouldn’t like the level 2 regeneration even tho I do not have it. I can see random items with random levels:

    null

    Both seem to refer to the refresh() method.

    #15268
    Silvian
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    I’ve figured it out. It was a simple stupid mistake from my side, forgot to give the Player Inventory script the reference to the passive items UI:

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