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[Part 4] I can´t successfully give the image component to my prefab

Home Forums Video Game Tutorial Series Creating a Metroidvania in Unity [Part 4] I can´t successfully give the image component to my prefab

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  • #14784
    Henrique Martims
    Level 1
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    I’m trying to make my game UI to display health and I’m following the tutorial on youtube, but whenever I try to apply the image component to my Heart Container Prefab the following error occurs: “Prefab mismatch: The instance of type Transform in the scene is referencing a corresponding source object of type RectTransform in the Prefab. Fixing by replacing Transform with RectTransform. Some references might be lost.” And the image doesn’t load, I have no idea what’s causing this and would appreciate some advice.

    #14787
    Joseph Tang
    Level 13
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    Sorry, but I may need more information for this, could you record a video of you replicating the issue? Could you show the entire health bar’s prefab components in the inspector and the creation of the image?

    I am uncertain but i can only guess that the Image component you are setting is different from the UI image component, but it’s quite unlikely.

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