::Hey!
After finishing the full tutorial series (as of now), I just want to say how much I admire the incredible amount of work, thought, and polish that went into this project. It’s been both inspiring and educational.
I’m currently working on a school project where I’m showcasing this series as a prime example of how YouTube can be a great platform for teaching game development through in-depth tutorials and high-quality guidance (like the included articles).
As part of this, I’d love your input:
Which 3–4 episodes (based on what was developed in them) would you say are the most essential, impressive, or technically significant in the entire 32-episode series?
This could include major gameplay systems, clever implementations, core mechanics, or anything you personally think stands out as a key part of the project’s development.
Thank you again for such an inspiring and well-made series!