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[General] How can I change the graphics in the game to my own?

Home Forums Video Game Tutorial Series Creating a Rogue-like Shoot-em Up in Unity [General] How can I change the graphics in the game to my own?

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  • #18168
    Fun
    Level 10
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    It’s probably a pretty stupid question, but I’m new to this topic and would like to know how I can replace the graphics in the game with my own? What needs to be done and what are the limitations? I’ve already reached the 9th lesson. Do I need to use pixel graphics as well or not? Thanks for understanding.

    #18169
    Alp Apustaja
    Level 7
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    To replace character sprites, you need to:

    1. Create a new Animator Override Controller
    2. Assign the original Player Animator Controller to it
    3. Create a new animation with your custom sprites
    4. Set the loop time to active
    5. Set the sample rate to 8
    6. Drag your walk sprites into the animation
    7. Restore the original Animator Controller back to the Player

    The reference information doesn’t specify limitations or whether pixel graphics are required.

    Would you like me to clarify what type of sprites you want to use?

    #18170
    Terence
    Level 31
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    Not a stupid question at all! If you are drawing your own art assets, it is best to organise them into sprite sheets. Define a size for each sprite (for e.g. 128×128 pixels per sprite), then ensure that all the animation frames that you draw conform to that size.

    Once done, you can use something like Sprite Sheet Packer to combine them into a single sprite sheet: https://www.codeandweb.com/free-sprite-sheet-packer

    If you are looking for alternative art assets, you can look around in craftpix.net or opengameart.org.

    i hope this clarifies things!

    There are quite a few things regarding art that is difficult to express over text. I will be doing a stream on YouTube around 4AM GMT tomorrow. If you are free, you can drop in with any further questiosn you may have.

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