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Dungeon Crawler?

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  • #15672
    Enferno
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    Any chance that I could suggest a Dungeon Crawler tutorial series from you guys? One like a game called “Nevergrind Online” would be amazing!

    If you guys did this, If possible (not sure if it’s a option) but I’d subscribe for the first year and remain subscribed for the entire series!

    #15674
    Terence
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    That is an interesting suggestion Enferno. It is something that I can explore over the next few months, as the Vampire Survivors series is close to being finished.

    When we start a new series, we usually do keyword research to maximise our search exposure. Can I trouble you to name a few other games that are similar to Nevergrind Online?

    #15686
    Enferno
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    Sure! To be honest, I’m not sure if any is like Nevergrind Online, however they did do a web browser version called “Nevergrind” that was around for about 7-8 years or so…

    It’s a dungeon crawler like Wizardry, Lands of Lore or basically any other dungeon crawler type, however Nevergrind Online had it’s on little twist for the mobs/npc’s are sitting in the hallways and goes into the fight scene once you make contact with them. It’s also pretty basic as in you cannot make any turns inside the hallways like in other Dungeon Crawlers such as Wizardry. You can only move forward / backward. The part that confused me was trying to do the RnG for the minimap. It’s mostly built on RnG with the dungeons (minimap) and loot system. It also has classes / races to choose from, however it’s not complicated as in it’s just an image of your face for the race, no movement/animations as it’s first person. The classes have different skills they use and the talent tree increases the dmg / lowers cooldown or makes a buff last longer, etc.

    It didn’t seem all that complicated while playing it, however after learning quiet a lot about coding, it’s probably way more complex than I thought to begin with. Also, I believe that they just converted the web browser version into a app on PC, it seems to be a lot of javascript/.css in the files.

    I like the whole “RnG” for loot type, however they have it to where some of the items are wonky, as in, some will have talents for the class “Cleric” but have dmg bonuses for a different class “Crusader” so therefore, you only benefit for one class. I wanted to create my own so that I could fix that and add some other features like possibly a tower, so you could see how far you could climb before wiping. Each floor increasing getting harder and harder, with a boss every 5-10 floors. Perhaps an arena to where it sends wave after wave of mobs, until you’re defeated. The further you make it, the better loot you receive or something to that matter.

    You can search “Nevergrind” for the browser and play that for free to get an idea. It’s basically the same game as “Nevergrind Online”. The only difference is Nevergrind Online is more updated (AI pictures for races) and a few new classes with the option of playing online with others. The same people made both games (they have a discord channel). But, it’s played the exact same with the same dungeons, difficulties, progression, etc.

    #15687
    Enferno
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    ^^ Ok, nevermind, it doesn’t seem that Nevergrind is the same as Nevergrind Online. At least at the beginning. I couldn’t make it past the constant orc wave. Got bored. Nevergrind Online starts off in a town hub and you select the dungeon(s) that you want to play, you unlock more dungeons as you complete them. Eventually, you unlock harder difficulties (Normal, Nightmare, Hell and then you can choose “Heroic” from the Hell difficulty).

    Not sure if Nevergrind (browser) does that or not, as I didn’t get past that. I thought everyone said it was like Nevergrind Online in the discord channel, so I’m not sure if you play past the beginning.

    However, I want to build a dungeon crawler like the Nevergrind Online version and I don’t think it would be as difficult / long as the Vampire Survivor series being there is no animation (other than the mobs) = No player animations. Just spells / mobs (NPCs) hitting or biting (very simple, probably only 2-4 frames if that).

    If you don’t care to buy it from steam, just download it for free (a few websites out there with it). If you download it for free, you can only play the offline version (which is the exact same as online, except by yourself).

    #15690
    Terence
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    It didn’t seem all that complicated while playing it, however after learning quiet a lot about coding, it’s probably way more complex than I thought to begin with. Also, I believe that they just converted the web browser version into a app on PC, it seems to be a lot of javascript/.css in the files.

    I will be happy to help point you in the right direction for your code. One of our other Patrons (Cam) managed to build his own dungeon crawler with an item box and a rune buffing system based on the weapon system we’ve built, with a little bit of help from me. He mainly got stuck with the code architecture, but once I ran through with him how to organise his class structure, he figured things out pretty quick.

    Maybe we can start with a single feature. Let me know which feature you have trouble with, and how you are planning to build it. Then I can point you in the right direction to look, and / or suggest a way you can organise your classes and data structures.

    If you want to have a look at Cam’s game, I can ask him for a copy for you. It’s on Steam.

    #15694
    Enferno
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    Yeah, I’m in the middle of the Rogue-Like Vampire Survivor series now and I plan on watching / completing them all before diving deep into the Dungeon Crawler, being I’m learning A LOT from the series!

    May I ask what is the name of Cam’s game?

    Also, if you guys decide to do a series on Nevergrind Online, just tell me the steam account that you guys want it on and I’ll gift it to you to take a look at it.

    #15695
    Terence
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    Cam’s name is Arcane Pursuit, but I’m not sure if it is listed publicly on Steam.

    I’ve dropped him an email to take a look at this topic.

    Glad you are enjoying the series! Drop me a message on this topic here if you need any help. I’ve got email notifications on for it.

    #15696
    Cam
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    G’day mate. I’m more then happy to give you a limited bata key so you can see what I’m working on, if you’ve got discord that probably the best way for us to chat I can show you the game in unity and always happy to help, this is my 1st game so I’m learning as I’m creating it

    Discord
    Camlander

    #15727
    Enferno
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    Hey thank you for replying.

    I searched for “Arcane Pursuit” and I cannot find it on steam or anywhere else.

    Sure, I’d love to see what you are working on. My discord name is: Enferno#7784

    #15736
    Terence
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    Hey thank you for replying.

    I searched for “Arcane Pursuit” and I cannot find it on steam or anywhere else.

    Sure, I’d love to see what you are working on. My discord name is: Enferno#7784

    Glad you managed to connect with Cam! If you have any other questions while developing your game, feel free to make a post in the forums. We’ll (me and my team) will help you wherever we can.

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